I have created a Wet(bool wet, actor akReference) function that changes, through nioverride, the specular map of an actor according to the set boolean (true= wet specular, false = default specular). After a try-and-adjust process, the mod currently works this way:
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |